Many of today’s most popular games are powered by extremely sophisticated real-time
3D game engines that incorporate complex mathematical concepts and advanced graphical algorithms. This advanced-level workshop draws from the previous courses in the series and translates these concepts into a 3D environment. You will explore how objects are defined and rendered in a virtual 3D space, as well as how these objects can be manipulated in a game. This workshop is taught using the C programming language.
You will learn:
Workshop hours are Monday-Friday, 9:00 a.m. – 4:00 p.m. Students should arrive no more than 30 minutes prior to the start of class. There are free optional after-workshop activities most days from 4:00 pm – 5:30 pm.*
*Due to the July 4th holiday, Session 1 hours will be 9:00 a.m. - 4:30 p.m. After-workshop activities will be from 4:30 p.m. - 6:00 p.m.
Video Game Programming
June 26–July 7
July 24–Aug 4
|+ 3D Graphics Programmming||n/a||n/a||✓||✓|
+ One prerequisite workshop must be completed to enroll in this workshop.
Workshops marked "n/a" are not being offered during that session.