Artificial Intelligence for Games

The prevalence of artificial intelligence (AI) continues to grow in software applications for industries such as gaming, robotics, finance, retail, manufacturing, military, and even medical diagnosis. This workshop introduces you to the basics of AI and provides opportunities to program AI for gaming and robotic systems platforms.

You will learn:

  • Current and future applications for AI
  • Overview of AI varieties and types
  • Basic AI algorithms and logic
  • Techniques for programming AI

Courses in this Series

This course is part of the Game Programming workshop series.

Level One

Game Programming
Level 1: 2D Video Games

Arrow
Level Two

Artificial Intelligence for Games

(On-Site)
 

Prerequisites

This course is open to students entering Grades 8 through 12.

Students must have completed both Game Programming Level 1: 2D Video Games or Scholars Computer Science to enroll in this workshop.

Schedule and Tuition

Schedule for 2017

Workshop hours are Monday-Friday, 9:00 a.m. – 4:00 p.m. Students should arrive no more than 30 minutes prior to the start of class. There are free optional after-workshop activities most days from 4:00 pm – 5:30 pm.*

*Due to the July 4th holiday, Session 1 hours will be 9:00 a.m. - 4:30 p.m.  After-workshop activities will be from 4:30 p.m. - 6:00 p.m.

Video Game Programming

Session 1*
June 26–July 7
Session 2
July 10–21
Session 3
July 24–Aug 4
Session 4
Aug 7–18
Artificial Intelligence for Games  n/a n/a


+ One prerequisite workshop must be completed to enroll in this workshop.

Workshops marked "n/a" are not being offered during that session.

DigiPen's ProjectFUN offers workshops, camps and college prep courses for kids and teens. Technology courses are held in Redmond, WA (near Seattle and Bellevue), and online.