Junior Puppetry: Production and Performance

Puppetry is an ancient form of performance art with deep historical roots. Thanks to technology, puppetry can now be used to bring characters in video games and animations to life. In this workshop, students build a variety of physical puppets as they explore story development, character design, and performance techniques of classical puppetry. They then explore production and performance using greenscreen techniques.

Note: This is a non-digital workshop; students need no knowledge of computers to participate.

Students will learn:
  • History and overview of the different types of puppetry
  • Puppet construction and performance techniques
  • Crucial elements of stories and storytelling
  • Puppetry for games and animations


This course is open to students entering Grades 4 through 7.

Schedule and Tuition

Schedule for 2016

Junior Workshop hours are Monday-Friday, 8:30 a.m – 3:30 p.m. Students should arrive no more than 30 minutes prior to the start of class. There are free optional after-workshop activities most days from 3:30 pm – 5:00 pm.*

*Due to the July 4th holiday, Session 2 hours will be 8:30 a.m. - 4:30 p.m.  After-workshop activities will be from 4:30 p.m. - 6:00 p.m.

Junior Workshop


Session 1
June 20–July 1
Session 2*
July 5–15
Session 3
July 18–29
Session 4
Aug 1–12
Junior Puppetry: Production and Performance   $1,349 n/a n/a n/a

Workshops marked "n/a" are not being offered during that session.

DigiPen's ProjectFUN offers workshops, camps and college prep courses for kids and teens. Technology courses are held in Redmond, WA (near Seattle and Bellevue), and online.